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Galaxy Life Alliances[]

Part of the fun of Galaxy Life is joining and participating in an alliance. An alliance is a group of players that unite together against opposing alliances in Alliance Wars.

Being part of an alliance enables you to:

  • Protect and help your allies.
  • Take part in wars and earn War Points and resources.
  • Achieve exclusive power-up's.

This means that other alliance members can also choose to:

  • Protect and help you.
  • Fill up your alliance bunker.


Creating an Alliance[]

To create/found an alliance you will need Galaxy Chips 20. Invite your friends to be members and recruit more!

Joining an alliance[]

Alliance bunker

Alliance Bunker in-game

To join an alliance, search for the desired alliance in the Leaderboard menu in the Alliance Bunker, and click the "Apply" button. When you find an alliance you want to join, there's a "Members" button which will allow you to see what people are in that alliance. When you Apply for what alliance you want to join, your application will last 3 days until you can send another application to that alliance. You must have an alliance bunker to apply to any alliance. Then you must wait some time until you find out if you are accepted. Remember that you can only belong to one alliance at a time.

Alliance Ranking:[]

Leader[]

The Leader is the only member that cannot be kicked out the alliance, and leads the alliance together with his Generals.

Rights:

  • Promote/demote: YES
  • Kick out players: YES
  • Accept new recruits: YES
  • Start a war: YES
  • Participate in wars: YES

General[]

The Generals are the second in command. They are also called the co-leaders of the alliance.

Rights:

  • Promote players: YES
  • Demote players: NO
  • Kick out players: NO
  • Accept new recruits: YES
  • Start a war: YES
  • Participate in wars: YES

Soldier[]

The Soldier is the lowest rank.

Rights:

  • Promote/demote: NO
  • Kick out players: NO
  • Accept new recruits: YES
  • Start a war: NO
  • Participate in wars: YES

Recruit[]

The recruits are players that are accepted when a war is going on. They are automatically promoted to Soldier once the war ends.

Rights:

  • Promote/demote: NO
  • Kick out players: NO
  • Accept new recruits: NO
  • Start a war: NO
  • Participate in wars: NO

Facts:

  • If the Leader leaves the Alliance, the oldest General takes his place.
  • If the Leader quits and there are no Generals, the oldest Soldier becomes the new Leader.
  • You cannot leave an alliance while a war is in progress.


Alliance Wars[]

To be the best Alliance of all ages, fighting is not enough; you also have to win! Wars last for at least 15 hours, in which case the war is over if one alliance has earned War Points and the opponent has none. Otherwise it will be extended to 7 days.

Facts:

  • Only one war is allowed per alliance at the same time.
  • No Colony Shield or Level Protection rules apply in War battles.
  • Destroy any building to earn War Points.
  • Take care who you attack, as the higher the level of your opponents, the more War Points earned.
  • Attacking higher Star Base level planets gets you greater War Points.
  • Attacking lower Star Base level planets gets you fewer War Points.
  • Coordinate with your Alliance members to attack enemies.
  • No members can leave during a war, because it would be unfair.


Alliance Shield[]

Whenever you finish a war your alliance cannot be attacked for a certain time. If your alliance won the war, your alliance will get a protection shield for 8 hours, if your alliance loses the war it will get 48 hours of protection, allowing the alliance members to recover and upgrade their colonies. Each player will get a personal normal protection shield for each colony that suffered attacks, or were destroyed during the War. This prevents other players attacking your colonies whilst you are recovering from your losses.

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