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Traps Group


DescriptionEdit

Invisible to the enemy until it is too late. Triggered when a Unit steps on it, deals large damage to a small area. Place close to buildings or use walls with gaps to group attackers into a small space, and then BOOM!

Tips:

  • Traps do a lot of damage to the units.
  • Send a Marine or any low-cost-high-health Unit at least twice on likely places for Traps to trigger them before sending high-cost-low-health units anywhere.
  • Traps cannot be upgraded as they remove themselves after explosion.



ExpansionsEdit


Scientist-Border

To see detailed info on the total amount of mines per Base level visit: Building Level Unlocks on Star Base's Page.


Level
Icon time
Coins
Icon damage
Icon range
Stage 1 3s Coins 600 2000 1x1



Other Types Of TrapsEdit


Scientist-Border

These traps are crafted by completing the correponding collection.
Visit Collections Page or click on the traps thumbnails to see detailed info.


While traps are a specific style of mines, there are also other versions that do more damage. See list below to find out information:

Gift trap
Trap - Area damage. Trap-Explosive devices activated by proximity.
Level
Icon time
Coins
Icon damage
Icon range
Experience
Stage 1 3s Coins 900 2400 1x1 Experience 2





GalleryEdit

See AlsoEdit


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