Invisible to the enemy until it is too late. Triggered when a Unit steps on it, deals large damage to a small area. Place close to buildings or use walls with gaps to group attackers into a small space, and then BOOM!
- Traps do a lot of damage to the units.
- Send a Marine or any low-cost-high-health Unit at least twice on likely places for Traps to trigger them before sending high-cost-low-health units anywhere.
- Traps cannot be upgraded as they remove themselves after explosion.
Other Types Of TrapsEdit
Trap - Area damage. Trap-Explosive devices activated by proximity.
While traps are a specific style of mines, there are also other versions that do more damage. See list below to find out information: